All V Rising bosses and map locations
Use our V Rising boss map to find all the V Blood Carriers
V Rising boss locations are found all over the map, either locked to specific areas or randomly occurring on paths within larger regions, so a boss map can be incredibly useful in this regard. Players can find the bosses' locations in V Rising by using the Blood Altar in their Castle, but it's not exactly precise, just giving a vague indicator of direction without reference to the path or the distance. A proper map is definitely better, so we've put one together with how to find all the 37 bosses' locations in V Rising, along with the rewards you'll get for slaying them.
V Rising boss locations map
As you can see, there's a lot of V Rising bosses - or V Blood Carriers, as the game calls them. We've actually drawn a distinction here, as there's a few powerful enemies - minibosses and so on - that don't give particularly substantial rewards, so we've chosen to omit them for clarity. However, we've got all the Blood Carrier bosses marked on the V Rising map above, numbered in order of ascending difficulty. Compare the numbers with the table below for all the info you need on where to find them, and what they drop.
V Rising bosses, levels, and rewards
Number | Boss | Level | Region | Area | Rewards |
---|---|---|---|---|---|
1 | Alpha Wolf | 16 | Farbane Woods | Spawns in any Wolf Den | Wolf Form (Power) |
2 | Errol the Stonebreaker | 20 | Farbane Woods | Bandit Copper Mine | Aftershock (Power), Big Stash (Structure) |
3 | Rufus the Foreman | 20 | Farbane Woods | Bandit Logging Camp | Blood Rage (Power), Woodworking Bench (Structure), Traveler's Wrap (Recipe), Empty Canteen (Recipe), Leather (Recipe) |
4 | Keely the Frost Archer | 20 | Farbane Woods | Bandit Trapper Camp | Frost Bat (Power), Tannery (Structure) |
5 | Lidia the Chaos Archer | 26 | Farbane Woods | Randomly wanders pathways | Chaos Volley (Power), The Devourer (Structure) |
6 | Grayson the Armourer | 27 | Farbane Woods | Bandit Armoury | Crimson Aegis (Power), Five Finger Workboards (Structure), Long Boards (Structures), Assortment of Statues (Structure), Whetstone (Recipe) |
7 | Goreswine the Ravager | 27 | Farbane Woods | Desecrated Graveyard | Corpse Explosion (Power), Veil of Bones (Power), Tomb (Structure), Nocturne Fences (Structure), Skeleton (Recipe), Ghoul (Recipe) |
8 | Putrid Rat | 30 | All | Summoned anywhere (see the section below) | Rat Form (Power) |
9 | Clive the Firestarter | 30 | Farbane Woods | Bandit Sulphur Quarry | Veil of Chaos (Power), Alchemy Table (Structure), Assortment of Enchanted Braziers (Structure), Assortment of Enchanted Torches (Structure), Sulphur (Recipe), Minor Explosive Box (Recipe) |
10 | Polora the Feywalker | 34 | Farbane Woods | Gleaming Meadows | Spectral Wolf (Power), Veil of Illusion (Power), Vampire Waygate (Structure), Golden Floors (Structure), Minor Garlic Resistance Brew (Recipe) |
11 | Ferocious Bear | 36 | Farbane Woods | Bear Cave | Bear Form (Power), Fur Rugs (Structure) |
12 | Nicholaus the Fallen | 37 | Farbane Woods | Forgotten Cemetery | Pestilence (Power), Ward of the Damned (Power), Study (Structure) |
13 | Quincy the Bandit King | 37 | Farbane Woods | Bandit Stronghold (requires explosives or bear form) | Chaos Barrier (Power), Merciless Charge (Power), Smithy (Structure), Tailoring Bench (Structure), Iron Ingot (Recipe), Iron weapons (Recipes), Hollowfang armor (Recipes) |
14 | Beatrice the Tailor | 38 | Dunley Farmlands | Dawnbreak Village | Human Form (Power), Loom (Structure), Assortment of Curtains (Structure), Hunter's Cloak (Recipe), Cloth (Recipe), Cotton Yarn (Recipe) |
15 | Vincent the Frostbringer | 40 | Dunley Farmlands | Randomly wanders pathways | Frost Barrier (Power), Veil of Frost (Power), Prison Cell (Structure), Reinforced Plank (Recipe) |
16 | Christina the Sun Priestess | 44 | Dunley Farmlands | Wanders between Dawnbreak Village and Mosswick Village | Purgatory (Power), Glass (Recipe), Empty Glass Bottle (Recipe), Holy Resistance Potion (Recipe), Blood Rose Potion (Recipe) |
17 | Leandra the Shadow Priestess | 46 | Dunley Farmlands | Church of the Damned | Spectral Assassin (Power), Jewelcrafting Table (Structure), Scourge Pendant (Recipe), Scourgestone (Recipe), Skeleton Priest (Recipe) |
18 | Tristan the Vampire Hunter | 46 | Farbane Woods | Randomly wanders pathways | Blood Hunter (Power), Greater Blood Essence (Recipe) |
19 | Terah the Geomancer | 48 | Dunley Farmlands | Bedrock Pass | Spectral Guardian (Power), Gem Cutting Table (Structure), Siege Golem Stone (Recipe), Regular Gems (Recipe) |
20 | Meredith the Bright Archer | 52 | Dunley Farmlands | Haunted Iron Mine | Sanguine Coil (Power), Wool Thread (Recipe) |
21 | Frostmaw the Mountain Terror | 56 | Hallowed Mountains | Randomly wanders pathways | Ice Nova (Power), Scroll (Recipe) |
22 | Octavian the Militia Captian | 58 | Dunley Farmlands | Bastion of Dunley | Mirror Strike (Power), Anvil (Structure), Dark Silver Ingot (Recipe), Dawnthorn armor (Recipe), Dark Silver weapons (Recipe) |
23 | Raziel the Shepherd | 60 | Dunley Farmlands | Dunley Monastery | Crimson Beam (Power), Athenaeum (Structure), Silver Resistance Potion (Recipe), Corrupted Artifact (Recipe) |
24 | Ungora the Spider Queen | 60 | Cursed Forest | Spider Cave | Volatile Arachnid (Power), Ghost Yarn (Recipe), Silk (Recipe), Spiderling (Recipe) |
25 | Jade the Vampire Hunter | 62 | Dunley Farmlands | Randomly wanders pathways | Chaos Barrage (Power), Major Explosive Box (Recipe), Primal Blood Essence (Recipe) |
26 | The Duke of Balaton | 62 | Cursed Forest | Swamp of Greed | Toad Form (Power) |
27 | Foulrot the Soultaker | 62 | Cursed Forest | Ancient Village (East) | Mist Trance (Power), Phantom's Veil (Recipe), Spectral Dust (Recipe), Banshee (Recipe) |
28 | Willfred the Werewolf Chief | 64 | Dunley Farmlands | Gloomgrave Village | Heart Strike (Power), Holy Resistance Flask (Recipe) |
29 | Mairwyn the Elementalist | 64 | Silverlight Hills | Emberleaf Grove | Crystal Lance (Power), Imperial Thread (Recipe) |
30 | Azariel the Sunbringer | 68 | Silverlight Hills | Brighthaven Cathedral | Power Surge (Power), Gold Ingot (Recipe) |
31 | Morian the Stormwing Matriarch | 68 | Silverlight Hills | Harpy Nest | Void (Power), Flawless Gems (Recipes) |
32 | Terrorclaw the Ogre | 68 | Hallowed Mountains | Frozen Cave | Arctic Leap (Power) |
33 | Matka the Curse Weaver | 72 | Cursed Forest | Nest of the Curse Weaver | Unstable Mosquito (Power), Schematic (Recipe), Mosquito (Recipe) |
34 | Nightmarshal Styx the Sunderer | 76 | Cursed Forest | Randomly wanders pathways | Bat Form (Power) |
35 | Gorecrusher the Behemoth | 78 | Cursed Forest | Lair of the Behemoth | Wisp Dance (Power) |
36 | The Winged Horror | 78 | Farbane Woods | The Dreaded Peak | Frost Vortex (Power) |
37 | Solarus the Immaculate | 80 | Silverlight Hills | Fortress of Light | Summon Fallen Angel (Power) |
Clearly there's a lot to go through, with a huge range of rewards for players to pick up along the way. Players can even get some integral resources this way, like V Rising Whetstones.
We should also mention the Putrid Rat. This boss has no fixed location, as the player has to essentially "summon" (aka spawn) this boss by solving a puzzle at any area in the game world. For more details on how to do that, we've put together a page on the V Rising Putrid Rat here.
How to beat all bosses in V Rising
Grab yourself some V Rising Servants and find out how to command them here!
A key element to beating bosses is the aforementioned Blood Altar. You can build one early in the game in your Castle, a gothic mission select screen that allows you to choose a target, then get the general direction of where they are. It also tells you some details about them, including some of the rewards they drop and what to expect.
Every boss has their own attack patterns and skills, usually appropriate to their look, but here's some general advice that'll apply no matter which of your rogues' gallery you're up against.
- Scout the area first. Bosses, especially in the mid-to-late game, will have traps and techniques that you might not be prepared for. Some even fight on holy ground that'll constantly damage you without special potions. Know what you're getting into before you go charging in!
- Make sure you're well-equipped. We've put together guides on the V Rising best weapons and V Rising armor, but you should also take time to pick through your available powers, stock up on consumables and make sure you're full on blood.
- Beware the sun! It's easy to wander into a boss fight and immediately get caught off-guard by the sunrise. If it's near the end of the night, maybe back off and come back in the evening.
- Use your skills. Early players might not be used to all the skills they start to acquire, but considering the rapid cooldowns they all have, make sure to get some use out of them! There's no point in getting all these superpowers and putting them to waste.
- Evasion is better. Unless you're extremely overleveled, you want to play for distance and safety, focusing on avoiding enemy attacks and damaging when it's safe. Most bosses can really hurt you if they land a few strikes, so make sure you play cautiously to compensate.
- Clear the room. Lots of bosses summon minions to back them up, and you want to deal with these fast. Even if they're not individually powerful, taking them out early will stop them from forming into a giant horde.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.