GamesRadar+ Verdict
Pros
- +
Haunting atmosphere
- +
Gorgeous visuals and backgrounds
- +
Interesting and avoids clich
Cons
- -
Incredibly frustrating
- -
Stutters high-end PCs
- -
Won't give you any answers
Why you can trust GamesRadar+
Sept 17, 2007
What a fascinating game. And what a mess. It’s such a shame, as Vigil’s unique black and white appearance and twisted design could have created something splendid. As it is, it’s a greater test of patience than skill.
Little is explained as you start, letting you try to fathom the meaning of the game for yourself. You play one of four ancient creatures, the other three being dead. Exploring, you learn how they died as you pursue your sworn enemy, Evil. Each of the four is represented by an emblem, and such emblems, when on the floor, can be prayed upon, triggering responses. The entire thing is presented in barren, haunting black and white silhouette, viewed from obscure, high-angled perspectives.
More info
Genre | Puzzle |
Description | Moody to the point of sullen, this avant-garde adventure puzzle game drags ass on your hard drive and then leaves you hanging when you finally get to the end. |
Platform | "PC" |
US censor rating | "Mature" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
When making Kingdom Hearts, the "one thing" RPG icon Tetsuya Nomura "wasn't willing to budge on" was a non-Disney protagonist
The Witcher fans in shambles after a new book reveals just how old Geralt really is
Arcane writer shares where she wants to go with a new story in the League of Legends universe