Viva Pinata: Trouble in Paradise review

Pinatas are freaking magical

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A handful of minor features have been added, all of which are easily ignorable. You’re now able to teach your piñatas tricks with a special wand, which is rather silly, because it’s still more enjoyable to simply watch your pinatas stroll around the garden peacefully than wave a stick at them to make them dance. Another feature that encourages pinata interaction is the addition of toys and train sets you can buy for your pinatas can play with, but it just doesn’t seem like natural pinata behavior. Can’t pinatas just be pinatas? All they really want to do is nap and eat and romance each other.

It’s slightly disappointing that TIP often feels more like an expansion than a new game, but deep down we’re relieved that the core gameplay we loved so much from the original has been left intact. If you didn’t like the original Viva Pinata, you won’t like Trouble in Paradise, and if you only mildly enjoyed the original, the new content won’t be enough to interest you. But for more serious pinata fans, as well as newcomers to Pinata Island, Trouble in Paradise is nearly flawless.

Sep 15, 2008

More info

GenreFamily
DescriptionWhile it may not feel like a true sequel, with 28 new pinata species and lots of tweaks and improvements, Trouble in Paradise is near papery-perfection.
Franchise nameViva Pinata
UK franchise nameViva Pinata
Platform"Xbox 360"
US censor rating"Everyone"
UK censor rating""
Alternative names"Viva Pinata 2"
Release date1 January 1970 (US), 1 January 1970 (UK)
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GamesRadarCarolynGudmundson
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