Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs Clair Obscur: Expedition 33 is "the best of our medium," says former Xbox head, because games are art and human
The Last of Us 2
Games The Last of Us star Troy Baker says "we don't need to demonize" gen AI because it's going to push people toward real art
A racer driving in a car in Forza Motorsport 7.
Games Xbox AI lead says "our games industry has been building AI systems for decades"
Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame
Action Games "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
Clair Obscur: Expedition 33 Gustave winces
RPGs Clair Obscur: Expedition 33 lead writer doesn't use AI for work because "writing is part of the joy"
God of War Ragnarok
Games Sony worries games have become "very complicated" in patent for AI-generated "ghost" that beats games for you
games like Resident Evil - Bioshock
Games Ex-Square Enix exec says "every AAA single player game since Bioshock" is the same, while Roblox evolves "like Tiktok"
A Viking holding two axes and screaming during Assassin's Creed Valhalla.
Games As other devs commit to AI as a development tool, Ubisoft is doubling down on "player-facing generative AI"
Arc Raiders best weapons
Third Person Shooters The Arc in Arc Raiders have multiple "brains," and they all love pursuing you because Embark gives them "rewards"
Clockwork Revolution
RPGs With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
Arc Raiders survivors in metal and fabric armor
Third Person Shooters Arc Raiders lead dispels conspiracy theory that the robots are somehow learning how to kill us better
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
A screenshot from Data Center Demo it unsurprisingly shows the inside of a data center
Simulation Games Steam users pile into the demo of a job sim about the very thing wreaking havoc on PC gaming: data centers
Todd Howard
RPGs The AI boom is "certainly not a fad," Elder Scrolls boss Todd Howard says, but Bethesda is "being incredibly cautious"
  1. Games
  2. Tacoma

Want to see a seriously realistic AI from the future? Play Gone Home team's new game Tacoma

Features
By Zoe Delahunty-Light published 16 December 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

The great paranoid prediction that robots will take our jobs has come true. Well, at least in video game form. I had a chat with Fullbright’s Steve Gaynor (of Gone Home fame) who’s working on Tacoma, a narrative-based game which positively embraces the fact that AIs have rendered professions like computer programmer and technician obsolete. But Tacoma’s artificial intelligence isn’t an evil, human-hating being. A lot of thought has gone into how AIs could be a realistic part of our future, and Fullbright has gone a lot further than just making their AI affable. Whether it’s the history behind the development of these computer-tethered personalities, or their relationship with humans, we’re getting the first glimpse of a truly viable depiction of AI. 

A stricken sense of absence pervades the space-station you’ve been sent to investigate. You play Amy Ferrier, an AI Communications Specialist who’s been instructed find out why the entire crew has disappeared. Even stranger is the fact that for some reason ODIN, the station’s AI - who would usually be the first resort in assisting the authorities - is offline. Yet when you arrive, he pops up, gently pulsing, in the form of a blue pyramid. ODIN’s voice is calm and balanced, until a sudden jolt stretches him into a slash of electric blue. His voice warbles before he disappears completely. Although your first glimpse of him implies he’s suffered some kind of damage, ordinarily ODIN is like an acrobat effortlessly keeping multiple plates spinning.

Semi-transparent digital overlays hovering on each wall act as his eyes and ears, through which he can interact with multiple crew members at the same time whilst he’s running the ship. But it takes time to reach this level of competency. The missing crew members (seen via the augmented reality recordings scattered around the station) describe AIs as being like "mighty redwoods" which tower over the landscape, stoic products of the technological industry who have been around for decades. One of the crew mentions that they’re effectively "ancient organisms, growing and adapting year after year". They learn, and adapt their software based on their experiences, so switching an old AI for a new one would be like taking two steps backward. What you’re getting rid of isn’t a dry computer programme, but a specially tailored co-worker. Considering the high expectations we have for the human race, it’s entirely plausible that AIs might become self-sustaining organisms later on down the line.

Unlike the likes of Siri, Tacoma’s AI won’t act the same as when they were first created. Gaynor reveals that each one "has mentally developed separately from other AIs, so based on their own personal experiences they’ve become their own person". So when you’re walking around the station (or floating in zero-gravity), any augmented reality recordings you find show an ODIN who has developed on his own terms, not programmed to be affable or calm, but having learnt that this approach suits him well. Even though there’s a six person crew on the station, the Fullbright team wants to make it clear that "there’s actually seven characters in any given scene", as ODIN is as much of an individual as any human. He might run the ship behind the scenes, but that doesn’t mean his wisdom and expertise can be dismissed as being down to a few lines of code. 

You may like
  • Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe Clair Obscur: Expedition 33 is "the best of our medium," says former Xbox head, because games are art and human
  • The Last of Us 2 The Last of Us star Troy Baker says "we don't need to demonize" gen AI because it's going to push people toward real art
  • A racer driving in a car in Forza Motorsport 7. Xbox AI lead says "our games industry has been building AI systems for decades"

Yet even if their personalities and history are as realistic as they can be, you can’t escape the fact that AIs are still visually "kind of opaque, inscrutable". So suspicion on the player’s behalf is inevitable as "there’s this level of trying to determine what their weaknesses are or what their motivations really are". Gaynor is eager to point out that this doesn’t mean you should suspect ODIN of being your typical menacing AI, however. Rather than his omnipresent state being a barrier to any form of trust, Gaynor hopes that his innate mystery will make players want to find out as much about him as possible. Fullbright isn’t hiding from the fact that AIs are different. Instead the studio wants to tickle the player’s curiosity in the hope that they’ll "delve more deeply into trying to relate to that entity as a character on its own terms". Presumably AIs have their own issues to navigate and protocols to abide by, which might contradict some commands they’re given by the crew. Battles between various loyalties - some hard-wired into ODIN’s system, others earned over the years - would be a fascinating issue to explore. 

A big part of keeping AIs realistic is acknowledging that our world would change significantly once they became a part of the daily routine. Although their whole purpose is based on their ability to out-do humans, like any co-worker they need instructions. That’s where protagonist Amy Ferrier comes in with her official title of 'AI Communications Specialist'. Although ODIN is a character in his own right, he acts very differently to humans. So you can’t chat to him normally. Amy has been trained to see AIs as pieces of sentient technology who act very differently to humans. Working directly with AIs requires someone who knows what sentence structure to use to get them to carry out demands, what kind of language will send them off on a tangent and which will pinpoint exactly what they have to do.

Gaynor explains that any interactions with AI are based partly on "a technical position of understanding" where Amy knows "the systems that define its behaviours", so she comprehends the ins-and-outs of the rigid code which determines how ODIN acts and influences the decisions he makes. Curiously, Gaynor also mentioned that she also has to use "a psychological, sociological skillset" to analyse AIs’ patterns of behaviour. Humans have had to alter how they envisioned interacting with technology. Similar rigour as used when writing code has to be attached to the speech used to talk to AIs, as one misstep and everything could go wrong. 

Usually I’d be sceptical of AIs in any capacity. Omnipresent, omniscient beings, staring over me and everything I do, and unquestionably smarter than me? No thank you. But in Tacoma, I think I might just be able to get along with ODIN. It’s about time for a truly realistic depiction of what has until now been an easy villain trope. Perhaps Tacoma will even provide some inspiration for AI designers and those who are keeping their eyes on the job market of the future.

Tacoma by Fullbright will be released in 2017 on Xbox One and PC.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
CATEGORIES
PC Gaming Xbox One Platforms Xbox
Zoe Delahunty-Light
Zoe Delahunty-Light
Social Links Navigation
Former GamesRadar+ Staff

While here at GamesRadar, Zoe was a features writer and video presenter for us. She's since flown the coop and gone on to work at Eurogamer where she's a video producer, and also runs her own Twitch and YouTube channels. She specialises in huge open-world games, true crime, and lore deep-dives.

Read more
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs Clair Obscur: Expedition 33 is "the best of our medium," says former Xbox head, because games are art and human
 
 
The Last of Us 2
Games The Last of Us star Troy Baker says "we don't need to demonize" gen AI because it's going to push people toward real art
 
 
A racer driving in a car in Forza Motorsport 7.
Games Xbox AI lead says "our games industry has been building AI systems for decades"
 
 
Hugh carries Diana as sprints to avoid explosions, an image of the Earth near them in Pragmata, with the GamesRadar+ Big in 2026 frame
Action Games "Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Survival Horror Games Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Clair Obscur: Expedition 33 Gustave winces
RPGs Clair Obscur: Expedition 33 lead writer doesn't use AI for work because "writing is part of the joy"
 
 
Latest in Games
The Girl approaches Grace in Resident Evil Requiem, who is hiding in a well-lit room
Resident Evil Resident Evil Requiem's terrifying stalker sounds that way because its actor "went through two jugs of milk"
 
 
Red Dead Redemption 2's Arthur Morgan falls to his death as attackers look down at him and an Elden Ring-style 'You Died' banner appears on screen
Open World Games Red Dead Redemption 2 modder creates the perfect open-world game by turning Rockstar's masterwork into Elden Ring
 
 
A sim racing rig in the passenger seat of a commercial truck
Simulation Games Truck driver replaces passenger seat with $6,000 sim driving rig, uses it while "stuck in traffic"
 
 
Shocked Palworld creature looking into a box
Survival Games Palworld devs are "still bad at spending money and we're still bad at saving money"
 
 
Gabe Newell in a white shirt
Games "Gabe cannot buy yachts with wishlists": Steam expert begs devs to make the most of their hit games
 
 
God of War protagonist Kratos, splattered in blood, looks pensive
God of War God of War devs didn't expect to spend 4 years in development: They "crunched like motherf***ers"
 
 
Latest in Features
Mouse: P.I. For Hire key art featuring multiple characters like Jack Pepper
FPS Games The only thing missing from this Cuphead-meets-Doom boomer shooter is the heavy metal soundtrack
 
 
Maui (Dwayne Johnson) in Moana (2026)
Live Action Movies Moana director Thomas Kail on bringing Dwayne Johnson's demigod to life for the live-action remake's new trailer
 
 
Charlie Cox as Daredevil in Daredevil: Born Again season 2
Marvel TV Shows When does Daredevil: Born Again season 2 take place in the MCU – and is it a prequel to Spider-Man: Brand New Day?
 
 
Masters of Albion artwork showing a man stood beneath a giant spectral hand in the sky, with a thriving village on one side and zombies on the other
City Builder Games Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
 
 
Photo of a Ditto plush sitting next to a Nintendo Switch 2 with Ditto thumb grips.
Accessories If Nintendo won't make Pokemon Pokopia thumb grips, I'm happy settling for these cuties instead
 
 
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
 
 
LATEST ARTICLES
  1. The Girl approaches Grace in Resident Evil Requiem, who is hiding in a well-lit room
    1
    Thanks, I hate it: Resident Evil Requiem's terrifying stalker sounds that way because its actor "went through two jugs of milk" as Capcom "wanted a very thick consistency to my spit"
  2. 2
    Red Dead Redemption 2 modder creates the perfect open-world game by turning Rockstar's masterwork into Elden Ring
  3. 3
    Truck driver replaces passenger seat with $6,000 sim driving rig, uses it to kill time while "stuck in traffic"
  4. 4
    Marvel greenlights Wonder Man season 2 with Simon Williams and Trevor Slattery confirmed to return
  5. 5
    With 100,000 Steam wishlists after 3 days, Cat Parents devs "never imagined" this response, and I'm surprised they're surprised: it's a game where you "save cats, give them love, care, and a place to call home"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...