Why was Manhunt 2 banned?

Tuesday 19 June 2007
As you've no doubt read this morning, Manhunt 2 has been rejected by the BBFC - meaning that no one outside of Rockstar will ever play the game. Except, that is, our magazine comrades at NGamer, who bagged the world's first review of the Wii and PS2 splatterfest.

The highly positive review, which awarded Manhunt 2 a score of 92%, appears in the latest issue of NGamer, out tomorrow. So we've scoured it for some key excerpts that might explain why the BBFC has been left feeling sickly over Rockstar's sequel.

The violence
NGamer says:

"The astonishing level of brutality is an integral part of the experience..."

"[Manhunt combines] the tense stealth elements of Splinter Cell with the crowd-pleasing fatalities of Mortal Kombat, wrapped up in a story that's a little bit of Second Sight, a little bit of Hostel and a whole lot of unsettling..."

"Manhunt 2 is a unique treat for adult gamers with strong stomachs..."

"We've deliberately avoided talking about the game's more grisly excesses because these things are best discovered for yourself..."

"Once [an execution] is over, you can drag the remains - at least, the bits you can clear up without a shovel and mop - into the shadows..."

The controls
NGamer says:

"The motion controls put you in Daniel's shoes in a way that simply holding a releasing a button cannot..."

"Each execution has several stages, activated by a chopping motion, or a prod, or a slam to the floor, or a sawing movement..."

"Executions are much more physical with the Wii controls, and we found we felt more immersed in the game world thanks to them..."

The locations
NGamer says:

"The journey to the Project's labs takes in some truly rancid locations..."

"... a torture dungeon beneath a fetishists' nightclub and a porn theatre in which you fight while an adult movie plays on the big screen..."

The impact
NGamer says:

"A lot of people are going to be offended by it, for its copious violence and occasional sex scene..."

"Somebody, somewhere is going to get a shock when they walk in on a friend laterally bisecting a hunter's head with realistic sawing motions..."

"Manhunt 2 is what Wii's parental controls are for..."

"In its own bloody way, it's an example of the '30 seconds of fun' gaming ethos popularised by Bungie's Halo, slowed down and stretched out into stealth and horror..."

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games. 

Latest in Action
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
MindsEye
GTA veteran's new open-world game will belong to everyone – almost like a wild mix of Roblox and Minecraft servers: "It won't just be ours"
Bill getting teary-eyed in The Last of Us
A potential The Last of Us season 1 plot hole has sparked a lot of debate among the fans
Assassin's Creed Shadows Naoe "justice must be served" or "killing them isn't justice" Yaya and Mistumune choice
Should you side with Mitsumune or Yaya in Assassin's Creed Shadows?
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says