Will Halo 6 have loot boxes? 343 Industries calls recent rumors "bunk"

Loot boxes are all the rage these days - and I do mean that quite literally, as rage is frequently the first reaction upon hearing a game will prominently feature them. So it should be of little surprise that when rumors started to circulate about Halo 6 relying heavily on loot boxes for player progression, fans of the series were not happy.

Whispers of loot boxes in the next Halo game have been going around the web for awhile. After all, Halo 5: Guardians had REQ Packs, which were digital card packs that could be purchased with real-world money and provided randomized rewards like skins, as well as gear for the multiplayer Warzone mode (making them pretty much loot boxes in everything but name).

But those discussions got a major boost when Brad Sams, an industry reporter who previously provided accurate leaks of Xbox One X (then known as Project Scorpio) and the Xbox One Elite Controller, addressed them on his podcast. Sams claims that inside sources told him Microsoft wanted loot boxes in Halo 6, but that the intense backlash to Star Wars Battlefront 2 scared the company and has it reevaluating their implementation.

However, franchise director Frank O'Connor at developer 343 Industries has some words that may reassure those miffed at the idea of loot boxes in the Halo universe: "This is bunk." It's a pretty strongly-worded defense of the studio's ongoing work and observations on the nature of premature reactions, though it seems to suggest players can expect more REQ Pack-structured rewards, not less.

"This is bunk," O'Connor wrote on the ResetEra forums. "We're not reevaluating anything (significant) and 'Microsoft' isn't designing anything for the next game - 343 is. We watched the EA Battlefront thing with the curiosity you'd expect - but our current req system is player focused and well liked and unintrusive as far as these things go.

We have made zero announcements about our next projects and continue to work on our next game and technology with player's needs and interests in mind. However the story as loosely presented as it is - has no bearing on or relation to any current efforts. I suppose you could say 'company x is evaluating feature y' and always have some grain of truth, but we are neither aping nor adapting an unrelated system from another game.

This follows an equally vague rumor about an issue with our engine, which in fact is counter to significant ongoing improvements and evolution of our tech. If there were some nugget of truth to both, I'd just ignore it. Development is rife with normal examples of both of these 'stories' but in this case there aren't even notable small examples that this could have been based on.

Certainly in the future we'll be evolving our systems and tech and maybe these general and vague statements will have brief applicability. But right now? Nah."

Personally, I'm not a huge fan of REQ Packs - but as far as these systems go, I would at least concede that it's a relatively unobtrusive way of implementing random rewards. Hopefully whatever reward system 343 Industries comes up with for Halo 6 will please its playerbase.

CATEGORIES
Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.

Latest in Halo
Halo 3
Halo 3 streamers claim a world record by beating the game's near-impossible LASO challenge in only 4 hours without dying once
halo
Microsoft said "'Nah'" to the Halo x Doom crossover pitched for Amazon's Secret Level, but I'm crossing my fingers for Season 2
Last Spartan Standing
With Concord in the rearview, Halo Infinite dev is glad it's still kicking "in a climate where games can be shut down with little notice"
Master Chief holds a beaming energy sword in our first look at Project Foundry
Almost 100GB of classic Halo content has leaked online, including the 1999 demo from when the legendary FPS was in third person
Halo Wars promo image showing top-down RTS combat
Master Chief's absence from Halo Wars wasn't Bungie's fault, it was a move to make players "care about everybody else" in the RTS
Halo 2
The Halo 2 Arbiter mission that Bungie scrapped 21 years ago has been officially restored as a playable Master Chief Collection mod
Latest in News
Overwatch 2
My hopes for an Overwatch anime or Diablo horror movie are going strong as Blizzard president points out "we are Blizzard Entertainment, and not simply Blizzard Games"
The New Thunderbolts leaping into action
Marvel's New Thunderbolts* comic steals the MCU's asterisk, and the reason why is just as big of a mystery
Pokemon Go players brace for the worst as Niantic is sold off for $3.5 billion: "This game is entering its death knell"
Stamp PSP
A 16-year-old pitch for a newly discovered first-party PSP game has me mourning the death of PlayStation's Japan Studio all over again
Astarion from Baldur's Gate 3
Baldur's Gate 3 Astarion actor Neil Newbon says he "got rid of" agents who deliberately kept him away from video game gigs: "They just didn't want me to do it"
Mass Effect
Jennifer Hale says she didn't see a single line as Mass Effect's Commander Shepard until it was time to record: "It was all cold reading on the spot"