GamesRadar+ Verdict
Pros
- +
Controls are incredibly simple
- +
Arcadey feel
- +
Watching your squadmates drown
Cons
- -
Boring gameplay
- -
Over-the-top music
- -
Graphics could be hotter
Why you can trust GamesRadar+
Carrying out acts of daring missions through the bright sunny skies is an attractively heroic concept, played out to a glorious fanfare reminiscent of Studio Ghibli’s superb flying pig movie Porco Rosso. Alas, in reality it has all the flying finesse of holding a plastic spoon full of baby food and faking plane noises to pilot it into a baby’s mouth.
The Wii remote handles like a miniplane in your hand; you dip the it, the plane dips instantaneously; you twist it, the plane twists instantaneously. Simple? Yes. Completely lacking any sense of aeronautical physics? You betcha. Compared to Pilotwings 64, where individual control-tweaking wouldn’t manifest as visible on-screen movements until your vehicle had physically adjusted itself within the air flow, this feels paper-thin.
More info
Genre | Flight |
Description | The challenge in most flight-based games is the unfriendliness of controls. By making the controls such a non-chore, Wing Island's already overly-simplistic missions are made even more redundant. |
Platform | Wii |
US censor rating | Everyone |
UK censor rating | 7+ |
Release date | 20 March 2007 (US), 13 April 2007 (UK) |

Ex Nintendo PR managers say the Switch 2 generation is likely to see the retirement of "several of the major developers at Nintendo who we have known for 40 something years"

Helldivers 2 CEO says industry layoffs have seen "very little accountability" from executives who "let go of one third of the company because you made stupid decisions"

Spider-Man: Brand New Day - How Peter Parker and Mary Jane's break up led to one of the wall-crawler's most transformative comic eras