Winter Sports: The Ultimate Challenge review

AKA: The Ultimate Carpal Tunnel accelerator

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And then there are the skiing events- Slalom, Giant Slalom, Super G and Downhill. They all control the same, but involvedifferent technique and rhythm. At first, the controls feel impossibly sensitive, but if you give it time, you’ll find an amazingly subtle and natural control scheme, one that seems to have no place amongst the garbage that fills the rest of the game. If the developers had ditched the whole concept and just made a skiing game using these controls (with some SSX-style mountain-roaming thrown in) they would have had a decent, if not even awesome game.

At 30 bucks Winter Sports isn’t remotely worth the money. You could get a decent rental out of it- get some friends together, laugh at each other while doing the crap events once each, then play the skiing parts until Lost is on.

More info

GenreSports
DescriptionAll of the events except skiing are tedious motion-control chores. They should have just made a skiing game and left out the joyless garbage.
Platform"Wii"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Matthew Keast
My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.