The Witcher 3 update will improve frame-rate on consoles
The Witcher 3 has already had a sizeable patch on PC that fixes a number of issues and a console version is coming soon. Amongst other tweaks, Patch 1.03 has improved performance, better frame-rates - an issue we noted in our The Witcher 3: Wild Hunt review - and the removal of a bug that meant you could shoot bolts at friendly NPCs (oops, sorry...).
@TL24 Working on it. Soon.May 21, 2015
Community manager at CD Projekt Red Marcin Momot has confirmed on Twitter that the studio is working on the patch and although it won't be this week, it will fix as many issues as possible. "We're working on addressing what we can," he stated. "We collect everything the community is reporting." Listed on the Witcher official site, you can see the full list of fixes below.
Patch 1.03 includes:
• Improves stability in gameplay and the UI
• Improves performance especially in cutscenes and gameplay
• Fixes grass and foliage popping that could occur after density parameters were changed
• Improves Nvidia Hairworks performance
• Boosted texture anisotropy sampling to 16x on
• Ultra preset Sharpen Post-process settings extended from Off/On to Off/Low/High
• Blood particles will now properly appear after killing enemies on the water
• Corrects a bug where player was able to shoot bolts at friendly NPCs
• Improves menu handling
• Corrects an issue with Stamina regeneration while sprinting
• Fixes a cursor lock issue that sometimes occcured when scrolling the map
• Generally improves world map focus
• Improves input responsiveness when using keyboard
• Corrects some missing translations in the UI
• Corrects an issue in dialogue selections
• Rostan Muggs is back
• Minor SFX improvements
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Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode.