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New Elden Ring Nightreign trailer is all about the archer class that wasn't in the beta, and this might be the first FromSoftware game where bows don't suck
By Issy van der Velde published
news Finally, a usable bow

Atomfall officially reaches “extremely British” status as the survival game surpasses 1.5 million players, who’ve collectively sipped 300,000 cups of tea and executed 3.7 million kills with a cricket bat
By Scott McCrae published
News My longest 'ay-up lad' ever

After just 4 days of inZOI early access, The Sims 4's most notorious NSFW mod has come to the hyper-realistic life sim
By Anna Koselke published
News Someone order WickedWhims for inZOI?

How to complete Fortnite Quests in Chapter 6 Season 2
By Iain Wilson last updated
Guide We've got the lowdown on beating all of the Fortnite Quests

Monster Hunter Wilds director reveals upcoming "balance changes" for the action RPG, including weapon improvements and nerfs for the "unintentionally overpowered"
By Anna Koselke published
News There are "various adjustments" in the works

Silent Hill f's director wanted to create something that is a "blend of new and nostalgic" for the game's Otherworld
By Scott McCrae published
News It seems less rusty than the others at least...

Doom: The Dark Ages' team found new inspiration from the original Doom: "We play it at the start of every project"
By Oscar Taylor-Kent published
Interview Interview | "It's like the Mona Lisa to us": Doom: The Dark Ages' Hugo Martin talks revisiting the 1993 Doom, and how it inspired the team to evolve this time around

Assassin's Creed Shadows was originally envisioned without Yasuke, but Ubisoft wanted the full feudal fantasy: "We were sort of making a stealth tank, and it didn't quite work"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths
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