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The Outer Worlds 2: Everything we know so far about Obsidian's new RPG
By Josh West last updated
Guide Get ready for The Outer Worlds 2 to make this a Fall to remember

All Borderlands 4 Shift Codes and how to redeem them for Golden Keys (September 2025)
By Will Sawyer last updated
Guide Redeem Shift Codes in Borderlands 4 to get Golden Keys, which unlock potentially incredible loot drops

GTA 6: Everything we know so far
By Sam Loveridge last updated
Guide GTA 6 is coming in 2026, and here's all the latest news and updates from Rockstar Games while you wait

Gearbox boss Randy Pitchford says Borderlands 4 performance isn't bad, your expectations are just too high: "If you’re not 4k stubborn and just want to have a great, fun time with higher perf, please consider running at 1440p resolution"
By Scott McCrae published
News A stark reminder there's no one above him at Gearbox to tell him to stop tweeting

Todd Howard told Bethesda designers that "humor has no place in games," a rule they didn't follow in RPGs like Elder Scrolls: Oblivion and Morrowind: "If Todd doesn't catch it..."
By Anna Koselke published
News "That's where things like the Lusty Argonian Maid came in"

"They did not want to allow this to happen": Battlefield 6 lead says the controversial Battlefield 2042, which once had just 21% positive Steam reviews, even disappointed its devs
By Ashley Bardhan published
News Battlefield 2042 was one of the worst-reviewed games in Steam history

Battlefield 6 goes back to 64 players per match because 2042's 128-person matches "just didn't catch on," design director admits: "Look, we try stuff. Sometimes it works, sometimes it doesn't"
By Catherine Lewis published
News "We do what the players want"

Free-to-play League of Legends fighting game 2XKO "went back into R&D mode" after the initial reveal, producer says, which was both "awkward" and "the right call"
By Rollin Bishop published
News Producer Tom Cannon ultimately thinks it was worth it

"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood published
News "I definitely see the publishing business more from the point of view of making games"
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