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Like a Dragon technical lead says "new programmers at RGG Studio are blessed" by Yakuza games' quick turnaround because "recent major titles tend to have long development cycles"
By Jordan Gerblick published
news Like a Dragon: Pirate Yakuza in Hawaii is coming out a year after Like a Dragon: Infinite Wealth, which lets new developers climb the ranks quickly
Eric Barone says he just can't "let go" of Stardew Valley "to work on something that isn’t already established and meaningful to people"
By Jordan Gerblick published
News "Stardew Valley is a big and popular game, and I have a lot of attachment to it"
Marvel Rivals release time - the countdown begins as the Overwatch rival nears launch
By Catherine Lewis published
News Here's when Marvel Rivals will release on PC, PS5, and Xbox Series X in your time zone
Marvel Rivals' battle pass is an anti-FOMO win that doesn't expire at the end of seasons: "There's no need to worry about not having enough time"
By Jordan Gerblick published
News "Marvel Rivals is free to download and heroes, maps, and other gameplay elements are completely free"
Games keep fighting over February 2025: Kingdom Come Deliverance 2 is now launching a week early, further away from Civilization 7 and Assassin's Creed Shadows
By Jordan Gerblick published
News Warhorse says it has "a bunch of more exciting news coming in the following days"
What do co-op candy Space Marine 2, action RPG breakout Black Myth: Wukong, and JRPG hit Metaphor: ReFantazio have in common? This busy director worked on them all
By Andrew Brown published
Interview Interview | Beth Park discusses the "nuts" year that's seen her name on credits for three of this year's biggest games
Fallout creator wishes he made different genres in the RPG series like a "really good FPS" similar to Borderlands or an adventure game all about stealing from Vaults
By Issy van der Velde published
News The possibilities are endless
Monster Hunter Wilds director says 4 weapons will get "big improvements or changes" after beta feedback: lance, switch axe, insect glaive, and sword and shield
By Catherine Lewis published
News Some things, like difficulties with the controls for the lance, "really became evident" thanks to the beta
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