Microsoft’s all new ‘AAAA’ studio is working on a new Perfect Dark game.
That's according to journalist Jeff Grubb (thanks VGC). Reporting the scoop in the most 2020 way (via comments in a Twitch chat window) Grubb claims that Xbox’s latest first party studio, The Initiative is hard at work creating a third person title set in the same universe as the beloved N64 shooter.
If true, this upcoming outing, almost certainly for Xbox Series X, would be the first new entry in Rare’s beloved FPS franchise since 2005’s middling Perfect Dark Zero on Xbox 360. Grubb’s comments follow the discussion of a recent tweet by Xbox head Phil Spencer, who described The Initiative as “challenging themselves to do new things (and old things) in new ways.”
Great update today with @DGallagher_LA @mattbooty and the team @TheInitiative. Incredibly talented studio challenging themselves to do new things things (and old things :-) ) in new ways.January 28, 2020
This isn’t the first time that Spencer has hinted at Microsoft’s shiny new game studio resurrecting an old IP. During an interview with Inside Xbox at E3 2018, Spencer has this to say:
“[Studio head, Darrell Gallagher] really loved his time with Crystal Dynamics, working on Lara Croft and Tomb Raider, kind of re-working some of that franchise. We were talking about some things in our past that might be interesting… nothing to announce yet, but just some things that he might want to go work on.”
Aside from a logo, little else has been shared about Microsoft’s mysterious new maestros. We do know, however, that the Santa Monica based Initiative is turning into a bit of a game dev supergroup. Described in a (now deleted) Microsoft job listing as an ‘AAAA’ studio, The Initiative is comprised of developers who have worked on franchises like Apex Legends, Tomb Raider, Gears of War, Doom 2016 and Uncharted. With such a strong line-up of developer pedigree, we can't wait to see what they come up with.
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Tom is a freelance journalist and former PR with over five years worth of experience across copy-writing, on-camera presenting, and journalism.
Named one of the UK games industry’s rising stars by Gamesindustry.biz, Tom has been published by world-leading outlets such as: Fandom, The Guardian, NME, Ars Technica, GamesRadar, Engadget, IGN, Techradar, Red Bull, and EDGE.